palworld-host-save-fix
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suggestion: get old player UID
First of all, great repo guys. Thank you for the effort.
You may already know this, but I didn't see it in the README.md
so I figured it may be helpful. For those (like myself) who have more than a few people playing on the server, you can get the GUID for a player by
- setting the admin password field in the
PalWorldSettings.ini
file - connect to old server
- open chat and type
/adminpassword <password>
- open chat and run
/showplayers
- record the
playeruid
field that it shows for each player - convert the
playeruid
number to hex (e.g. runpython -c "print(hex(<your-player-id>))"
- perform these steps again on the new server to get the new player ID
the playeruid in hex is the prefix for the GUID (i.e. the name first part of the .sav
file's name for a player).
I hope this helps someone!
I made a PR with an updated readme that includes the steps to find a player's GUID: https://github.com/xNul/palworld-host-save-fix/pull/79
Oh. We had a very weird way to figure out the IDs (Joining as a single person and see which ID updates in the saves from the changedate).
Nice catch though!
You can also find the PlayerUID in the escape menu after entering the AdminPassword. Clicking on a player will copy it.
This only works for players who are currently online.
You can also find the PlayerUID in the escape menu after entering the AdminPassword. Clicking on a player will copy it.
Indeed--I included this in the update to the README in my pull request: https://github.com/xNul/palworld-host-save-fix/pull/79/files