palworld-host-save-fix
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doesn't work
When I use it, the save file's modification time changes correctly but the file is somehow not recognized by the game and I am put on the new character screen. V1.3.0
I'm seeing a similar issue going from a Linux single player save to a dedicated linux server.
The 000...001 file seems to copy over my newly created characters file, but once the save loads, it overwrites it with the new save.
I know this is what's happening because for a second when I load in, I see my single player files gear only for the game to realize something is up and resetting my character back to zero.
I'm seeing a similar issue going from a Linux single player save to a dedicated linux server.
The 000...001 file seems to copy over my newly created characters file, but once the save loads, it overwrites it with the new save.
I know this is what's happening because for a second when I load in, I see my single player files gear only for the game to realize something is up and resetting my character back to zero.
It definitely is overwriting it because if you look at the filesize, the .sav filesize will change from what was generated by the python script and go back to default file size after you rejoin the dedicated server the first time after running the script.
I have the same issue
I'm closing this as a duplicate of https://github.com/xNul/palworld-host-save-fix/issues/22. This bug is known and a fix is incoming!