xCollateral

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While this is not the full log, I suspect you are using the wrong mod version. Make sure mod's Minecraft version matches the version of Minecraft you are trying to...

As stated by OpenGL spec: ``Texture names are unsigned integers. The value zero is reserved to represent the default texture for each texture target.``. Your current implementation is not following...

This is an issue tracker not a support forum.

Is this happening on new version?

Is this still happening on latest version?

It's been fixed.

Is this issue still present?

Android modified libs are available at [Curseforge](https://www.curseforge.com/minecraft/mc-mods/vulkanmod-android-libs), but please keep in mind we offer no support to Android/Pojav users.