XbimEssentials
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Getting correct world coordinates of the element
Hello, team!
I noticed one thing that I can't understand. There is matrix to locate element in world coordinates in XbimShapeInstance.Transformation. But also there is need to multiplicate this matrix on IfcSite.ObjectPlacement in some IFC-files to get correct coordinates. How can I understand if I need to add IfcSite.ObjectPlacement transformation or not?
Thanks!