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GleeBug hardware breakpoint issue
Hello!
I started to use new version with GleeBug engine. Version is "Oct 2 2020" To reproduce the bug:
- set any hardware break point on a memory
- delete this breakpoint
- set another hardware breakpoint on the same address
It seems deleting hardware breakpoints doesn't work. After BP deleted, it continues to catch with message "Breakpoint reached not in list!"
I think https://github.com/x64dbg/GleeBug/pull/65 has solved this problem