remedybg-issues
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Feature Request: Support for editor plugin
First I just want to say I LOVE RemedyBG! ❤️ ❤️ ❤️ Thank you so much for this awesome debugger!
Have you ever considered supporting an editor plugin?
For example, a user could create a DLL exposing functions like:
DrawEditorPanel
, HandleInput
, HandleBreakpointAdded
, etc.
I think it could be a great feature which would let people turn RemedyBG into a lightweight IDE without adding too much complexity to the codebase on your end. I personally would love to embed something like Zep and setup a simple F5
build/debug command.
I know this is a complicated feature but If enough people are interested maybe we can get some funds together to sponsor it 😉
There is presently integration in the reverse direction (e.g., see 10X editor's integration with RemedyBG). Will keep this open for future consideration. Thanks!