Rye Terrell
Rye Terrell
Thanks @flekschas! I'll read through this over the week and try to finish it up on the weekend. :)
Still working through this, but wanted to give you a heads up that this seems to have broken the Logarithmic Y-Axis plot in the examples:  Also the last plot...
This looks good to me, thanks @flekschas! I think we just need to fix whatever broke with the plots and then land it.
Awesome, thanks, I'll go over it again soon.
That looks great! Both your result and your proposed API. If you don't give me a PR, I'll probably do it myself. :+1:
Is it possible that this is a result of running in a VM that doesn't have 3D acceleration enabled? (or maybe it does, but can't support some features?)
I think that's WebGL2 conformance - is the same true of WebGL? I don't see mention of partial levels in https://github.com/KhronosGroup/WebGL/blob/master/sdk/tests/conformance/textures/misc/texture-mips.html
@vorg That looks fantastic
[procedural badlands](https://wwwtyro.github.io/badlands/) 
I think I'm going to close this issue. My take here is that our command memory use is limited by the various combinations of primitives and coordinate systems, the maximum...