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Clone of ZynAddSubFX 2.44 to test some new ui ideas

zynlab

Rearrangement of the zynaddsubfx classes and seperated into libraries.

First run cmake, then build the "fluid" target (so fluid.exe is available) then re-run cmake.

set root_dir=%CD%
set "root_dir=%root_dir:\=/%"

git clone https://github.com/wtrsltnk/zynlab.git --recursive 
git clone https://github.com/wtrsltnk/zynaddsubfx-deps.git

mkdir zynlab-build

cd zynlab-build
cmake -DCMAKE_PREFIX_PATH=%root_dir%/zynaddsubfx-deps/mingw-32bit -DCMAKE_MODULE_PATH=%root_dir%/zynaddsubfx-deps/mingw-32bit/cmake-modules -G "MinGW Makefiles" ../zynlab
cmake --build ./
cd ../

robocopy "zynaddsubfx-deps/mingw-32bit/bin" zynlab-build/app *.dll
robocopy "zynaddsubfx-deps/mingw-32bit/bin" zynlab-build/app.threedee *.dll

Build FLTK for vc++ ::

cmake -G "Visual Studio 16 2019" -D CMAKE_BUILD_TYPE=Release` -D FLTK_BUILD_TEST=OFF -D OPTION_BUILD_HTML_DOCUMENTATION=OFF -D OPTION_BUILD_PDF_DOCUMENTATION=OFF -D "CMAKE_INSTALL_PREFIX=C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133" ..
cmake --build .
cmake --install .

Also added some UI ideas:

Screenshot of zyn-studio

Screenshot of zyn-studio

Screenshot of zyn-studio