zynlab
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Clone of ZynAddSubFX 2.44 to test some new ui ideas
zynlab
Rearrangement of the zynaddsubfx classes and seperated into libraries.
First run cmake, then build the "fluid" target (so fluid.exe is available) then re-run cmake.
set root_dir=%CD%
set "root_dir=%root_dir:\=/%"
git clone https://github.com/wtrsltnk/zynlab.git --recursive
git clone https://github.com/wtrsltnk/zynaddsubfx-deps.git
mkdir zynlab-build
cd zynlab-build
cmake -DCMAKE_PREFIX_PATH=%root_dir%/zynaddsubfx-deps/mingw-32bit -DCMAKE_MODULE_PATH=%root_dir%/zynaddsubfx-deps/mingw-32bit/cmake-modules -G "MinGW Makefiles" ../zynlab
cmake --build ./
cd ../
robocopy "zynaddsubfx-deps/mingw-32bit/bin" zynlab-build/app *.dll
robocopy "zynaddsubfx-deps/mingw-32bit/bin" zynlab-build/app.threedee *.dll
Build FLTK for vc++ ::
cmake -G "Visual Studio 16 2019" -D CMAKE_BUILD_TYPE=Release` -D FLTK_BUILD_TEST=OFF -D OPTION_BUILD_HTML_DOCUMENTATION=OFF -D OPTION_BUILD_PDF_DOCUMENTATION=OFF -D "CMAKE_INSTALL_PREFIX=C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133" ..
cmake --build .
cmake --install .
Also added some UI ideas: