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a toolkit for developing user interfaces with openGL

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As it stands, loaded fonts and textures are never deallocated. Huge memory leak here.

There are 2 ways I can see this can de devised at the moment: 1. Implement a `rtb_image` element 2. Enable any `rtb_element` to use `background-image` The 1st solution is...

It's not clear to me if it's possible to load a custom style.css file. If that's not the case, then I'd like to propose this, that would require an ability...

Provide a way to be able to draw waveforms and envelopes. Only the low level widget to be able to draw curves and points already solves the problem for both...