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Game object item loot is not implemented correctly

Open timkurvers opened this issue 6 years ago • 0 comments

Peacebloom (the item) has various entries to be looted from Peacebloom objects, chests and a fishing hole.

Unfortunately, this is not implemented correctly currently:

screen shot 2018-05-21 at 17 44 06

According to the Trinity Core docs, the data1 field contains the loot ID:

screen shot 2018-05-21 at 17 46 23

There are some oddities here, as it seems one loot template entry may refer to multiple game objects. This needs some investigating.

timkurvers avatar May 21 '18 15:05 timkurvers