worm-girl

Results 69 comments of worm-girl

> I was under the wrong impression that going through windows came to play at `HUGE`. This PR will affect more balance than I assumed, then. I'll have to draft...

Mother of god you actually did it lol. I'd recommend changing the notes in creature.h line 66+ to something like ``` enum class creature_size : int { // Keep it...

Oh! Our "wolves" are actually coyotes now, that's right. They just kept the old monster ID for compatibility. Coyotes IRL are usually a little smaller than a labrador. edit: wait,...

Pregnant roaches already explode with babies when you kill them, adding a few eggs wouldn't be a bad idea. This might also be good for ferals dropping their items. I...

edit: Oh duh, nevermind. I thought you were talking about using the traps to make monsters pop out, not to automatically place items that would reasonably be in the area....

> > So... don't do that? This is working as intended. > > Game doesn't ask what to do with an arrow, It goes straight to any valid container. Game...

> And IRL, you can walk like normal with an arrow in your bow. You don't have to walk around with your bow fully drawn all the time We're not...

It's got to be a keybind with exactly as few button presses as there are now or it'll be godawful to play with.

Getting hit in melee already resets your aim, making bows generally not usable that way.

Amazing. I was just wishing we had these!