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A mistake in modified vgg encoder?

Open Ereebay opened this issue 5 years ago • 5 comments

https://github.com/woozzu/dong_iccv_2017/blob/e7f371aefb3aa2208df832ed779c16027c8f3600/model.py#L77-L83

It seems that you used VGG16bn, and you modified the conv4 layers to a dilated convolution layer. But I found the encoders[24,27,30] were batch normalization layers. It seems an error.

Ereebay avatar Mar 31 '19 05:03 Ereebay

@Ereebay To me, they are convolutional layers. Can you double check your network?

>>> import torchvision.models as models
>>> vgg = models.vgg16_bn()
>>> vgg
VGG(
  (features): Sequential(
    (0): Conv2d(3, 64, kernel_size=(3, 3), stride=(1, 1), padding=(1, 1))
    (1): BatchNorm2d(64, eps=1e-05, momentum=0.1, affine=True, track_running_stats=True)
    (2): ReLU(inplace)
    (3): Conv2d(64, 64, kernel_size=(3, 3), stride=(1, 1), padding=(1, 1))
    (4): BatchNorm2d(64, eps=1e-05, momentum=0.1, affine=True, track_running_stats=True)
    (5): ReLU(inplace)
    (6): MaxPool2d(kernel_size=2, stride=2, padding=0, dilation=1, ceil_mode=False)
    (7): Conv2d(64, 128, kernel_size=(3, 3), stride=(1, 1), padding=(1, 1))
    (8): BatchNorm2d(128, eps=1e-05, momentum=0.1, affine=True, track_running_stats=True)
    (9): ReLU(inplace)
    (10): Conv2d(128, 128, kernel_size=(3, 3), stride=(1, 1), padding=(1, 1))
    (11): BatchNorm2d(128, eps=1e-05, momentum=0.1, affine=True, track_running_stats=True)
    (12): ReLU(inplace)
    (13): MaxPool2d(kernel_size=2, stride=2, padding=0, dilation=1, ceil_mode=False)
    (14): Conv2d(128, 256, kernel_size=(3, 3), stride=(1, 1), padding=(1, 1))
    (15): BatchNorm2d(256, eps=1e-05, momentum=0.1, affine=True, track_running_stats=True)
    (16): ReLU(inplace)
    (17): Conv2d(256, 256, kernel_size=(3, 3), stride=(1, 1), padding=(1, 1))
    (18): BatchNorm2d(256, eps=1e-05, momentum=0.1, affine=True, track_running_stats=True)
    (19): ReLU(inplace)
    (20): Conv2d(256, 256, kernel_size=(3, 3), stride=(1, 1), padding=(1, 1))
    (21): BatchNorm2d(256, eps=1e-05, momentum=0.1, affine=True, track_running_stats=True)
    (22): ReLU(inplace)
    (23): MaxPool2d(kernel_size=2, stride=2, padding=0, dilation=1, ceil_mode=False)
    (24): Conv2d(256, 512, kernel_size=(3, 3), stride=(1, 1), padding=(1, 1))
    (25): BatchNorm2d(512, eps=1e-05, momentum=0.1, affine=True, track_running_stats=True)
    (26): ReLU(inplace)
    (27): Conv2d(512, 512, kernel_size=(3, 3), stride=(1, 1), padding=(1, 1))
    (28): BatchNorm2d(512, eps=1e-05, momentum=0.1, affine=True, track_running_stats=True)
    (29): ReLU(inplace)
    (30): Conv2d(512, 512, kernel_size=(3, 3), stride=(1, 1), padding=(1, 1))
    (31): BatchNorm2d(512, eps=1e-05, momentum=0.1, affine=True, track_running_stats=True)
    (32): ReLU(inplace)
    (33): MaxPool2d(kernel_size=2, stride=2, padding=0, dilation=1, ceil_mode=False)
    (34): Conv2d(512, 512, kernel_size=(3, 3), stride=(1, 1), padding=(1, 1))
    (35): BatchNorm2d(512, eps=1e-05, momentum=0.1, affine=True, track_running_stats=True)
    (36): ReLU(inplace)
    (37): Conv2d(512, 512, kernel_size=(3, 3), stride=(1, 1), padding=(1, 1))
    (38): BatchNorm2d(512, eps=1e-05, momentum=0.1, affine=True, track_running_stats=True)
    (39): ReLU(inplace)
    (40): Conv2d(512, 512, kernel_size=(3, 3), stride=(1, 1), padding=(1, 1))
    (41): BatchNorm2d(512, eps=1e-05, momentum=0.1, affine=True, track_running_stats=True)
    (42): ReLU(inplace)
    (43): MaxPool2d(kernel_size=2, stride=2, padding=0, dilation=1, ceil_mode=False)
  )
  (avgpool): AdaptiveAvgPool2d(output_size=(7, 7))
  (classifier): Sequential(
    (0): Linear(in_features=25088, out_features=4096, bias=True)
    (1): ReLU(inplace)
    (2): Dropout(p=0.5)
    (3): Linear(in_features=4096, out_features=4096, bias=True)
    (4): ReLU(inplace)
    (5): Dropout(p=0.5)
    (6): Linear(in_features=4096, out_features=1000, bias=True)
  )
)
>>> 

woozzu avatar Mar 31 '19 05:03 woozzu

nn.Sequential(*(self.encoder.features[i] for i in range(23) + range(24, 33))) This line shows that he encoder [23] is not loaded. So the encoder[24] should be the VGG[25].

Ereebay avatar Mar 31 '19 06:03 Ereebay

@Ereebay I see. You are right. Can you submit a pull request for this? Thanks!

woozzu avatar Mar 31 '19 06:03 woozzu

Once I fix the code, I will submit. Now I still have some problems about using the VGG encoder. The images generted by VGG encoder look weired, althoug it has been just trained for a few epochs. Compared with vanilla encoder, it looks really strange. Do you have any idea ?

by vanilla epoch_5

by VGG epochnorm_3

Ereebay avatar Mar 31 '19 06:03 Ereebay

@Ereebay It may be natural due to the difference of gradient in early stage. But, the final result will be ok, I guess.

woozzu avatar Mar 31 '19 06:03 woozzu