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Optimize eliminates trigger_autosave

Open Qwertyus3D opened this issue 2 years ago • 1 comments

I know that the program was intended to work for Sven Co-op needs, but someone may need to use it for singleplayer, so please make the deleting all hulls of trigger_autosave on Optimize optional. Also, I'm not sure if trigger_autosave is the only SP entity which is being screwed by Optimize, maybe there are more of them.

Qwertyus3D avatar Feb 22 '22 05:02 Qwertyus3D

It's probably a lot more than just trigger_autosave. Each game/mod would need a sort of config file that defines which hulls are ok to delete from its custom entities.

wootguy avatar Mar 03 '22 09:03 wootguy