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Crash on optimizing of some maps

Open Qwertyus3D opened this issue 2 years ago • 4 comments

As said above, Optimize doesn't work for some maps because of instant CTD. crash.zip

Qwertyus3D avatar Feb 20 '22 19:02 Qwertyus3D

Here are another 2 maps, the difference is they have clipnodes limit exceeded (though they were compiled successfully).

P. S. "Clean" function also causes CTD for those maps. limit.zip

Qwertyus3D avatar Feb 20 '22 20:02 Qwertyus3D

crash at vis decompress function

UnrealKaraulov avatar Feb 26 '22 11:02 UnrealKaraulov

out of bounds

UnrealKaraulov avatar Feb 26 '22 13:02 UnrealKaraulov

they have clipnodes limit exceeded (though they were compiled successfully).

I wonder which compiler allowed that to happen 🤔

wootguy avatar Mar 03 '22 09:03 wootguy