bspguy
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Change clipping hull dimensions to custom size
Hello! First of all, I want to thank you for such a wonderful tool!
It would be great if this tool supported resizing the selected model hull.
I want to rebuild clipnode tree with the crouched player(head) hull shrinked to the size of the drawing(point) hull, ie remove the expanding hull so that the dimensions match the dimensions of the point hull.
Can you help me with that such of question, its even possible?
This might be possible to do by shifting the HULL 0 node planes around. I don't think the map would need to be decompiled and ran through the BSP compiler again.