wooferzfg
wooferzfg
You need to extract the files in the ZIP archive you downloaded.
If you're able to test out your changes and describe the results of your testing here, that would give me the confidence to merge your changes. This is a bug...
Sorry for the late response. Yes, those files are downloaded through `UpdateAll`. The `Updateable` instance for the main LiveSplit files is here: https://github.com/LiveSplit/LiveSplit/blob/b893917f51245bfc5dfbc890114a32de76cfa0c8/LiveSplit/LiveSplit.View/Updates/LiveSplitUpdateable.cs
You can download old releases on GitHub: https://github.com/LiveSplit/LiveSplit/releases You might be able to try loading an old build, but replacing its `UpdateManager.dll` with one that has your changes?
Would it make sense to support a separate optional `localPath` attribute in the XML instead of hardcoding the download path for third party components to the `Components` folder? So if...
I would prefer just having a new optional attribute because it's guaranteed not to break any existing components, and it's a bit more explicit about its behavior.
I think this is safe to merge if you can confirm that you've tested your latest changes here with both the traditional LiveSplit updates and your own components.
Right click -> "Save Splits" during a run should work pretty much the same as in LiveSplit One, except it'll prompt you about overriding your PB if your current run...
What does the "Game Time" tab show?
Also, you'll need to reset before you can see updated times from a run.