wolkenwelten-rs icon indicating copy to clipboard operation
wolkenwelten-rs copied to clipboard

Voxel sandbox written in Rust

Results 26 wolkenwelten-rs issues
Sort by recently updated
recently updated
newest added

Bumps [xml-rs](https://github.com/kornelski/xml-rs) from 0.8.4 to 0.8.14. Changelog Sourced from xml-rs's changelog. Version 0.8.7 Basic parsing of DTD internal subset Speed improvements Version 0.8.6 Fixed parsing of incorrectly nested comments and...

dependencies
rust

Bumps [embed-resource](https://github.com/nabijaczleweli/rust-embed-resource) from 1.8.0 to 2.0.0. Commits 90cf038 Bump version to 2.0.0. Add @​QianNangong to authors list d989dce Support for *-pc-windows-gnullvm baf37a2 Bump AppVeyor rust version to 1.45 ac6f386 Add...

dependencies
rust

Still pretty glitchy, needs to be much better!

Gameplay

Probably the better solution in the long run, getting the collider shape for the world might be a bit tricky though.

Gameplay

Should be dropped by crabs, and can be eaten to slowly regenerate health

Graphics
Gameplay

Would be great if the held item/hand would also move around a bit.

good first issue
Graphics

Something like this is already done in the old C version, might serve as a template. Necessary parameters are time of day, saturation, and preferrably something like hue. A nice...

good first issue
Graphics

Right now when entities are close to an edge, the drop shadow will be drawn over the edge. We should be able to fix this via some sort of depth...

good first issue
Graphics

Should definetly be done in JS, should start with not having leaves drop, and turning grass into dirt.

Scripting
Gameplay

Not really important for the game, but should be simple enough to implement, and quite good to have since people will probably expect this in the game

Graphics
Gameplay