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Check assets at PKL stage

Open wolfgangw opened this issue 12 years ago • 1 comments

Lilian writes:

Hi Wolfgang,

Another case, that doesn't seem to present problems but is an error:

If I declare in my PKL a picture asset as a sound asset, dcp_inspect doesn't detect it. <Type>application/x-smpte-mxf;asdcpKind=Sound</Type> detected as File essence type is JPEG 2000 pictures with asdcp-info

Maybe it should check that every asset is declared correctly in PKL.

Best !

wolfgangw avatar Aug 17 '12 18:08 wolfgangw

Thanks, Lilian, good observation.

As of now dcp_inspect will actually check assets only from the CPL's "point of view" -- which is too late in the game. Side effect of this (bad) design is that you won't get any useful info for packages which don't carry compositions at all.

Todo.

wolfgangw avatar Aug 17 '12 18:08 wolfgangw