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Check assets at PKL stage
Lilian writes:
Hi Wolfgang,
Another case, that doesn't seem to present problems but is an error:
If I declare in my PKL a picture asset as a sound asset, dcp_inspect doesn't detect it.
<Type>application/x-smpte-mxf;asdcpKind=Sound</Type>
detected as File essence type is JPEG 2000 pictures with asdcp-infoMaybe it should check that every asset is declared correctly in PKL.
Best !
Thanks, Lilian, good observation.
As of now dcp_inspect will actually check assets only from the CPL's "point of view" -- which is too late in the game. Side effect of this (bad) design is that you won't get any useful info for packages which don't carry compositions at all.
Todo.