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Implement Roblox scripts using visual programming blocks
is there any way to make object oriented programming like changing the transparency of the baseplate for exemple? because i couldn't find anything like that at all.
So I am using a mac and would like to use this plugin but the app is a .exe file.
I'm copied lua code to server storage, saved it in local plugin and rejoined to project. When I rejoined in output I have 2 errors - user_Sync.lua.Script:1: Expected identifier when...