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4.0 BETA/POST RELEASE BUGS

Open wolfetplayer opened this issue 3 years ago • 1 comments

FIXED 1. Stealth on the first half of the rocket is broken. FIXED 2. Some of the chalices using the wrong model. FIXED 3. Akimbo ammo count. FIXED 4. Wrong MP44 weapon stand position (see baseout) FIXED 5. MP40 muzzleflash position FIXED 6. Init cg hud cvars on launch so they would appear correctly in the menu FIXED 7. Browning fp model (lower fov ) 8. LQ icons of adrenaline,etc on low graphic settings FIXED 9. Missing notebooks on dig. FIXED10. desynced thompson reload sound. FIXED11. Panza pickup model drowns.

wolfetplayer avatar Jun 30 '22 12:06 wolfetplayer

POST-RELEASE BUGS 1.Boss2. Super Soldier door stuck with extra enemies enabled. 2.False positive with launcher.x86 on BitDefender. 3.Changing extra enemies option on the fly can lead to main menu crashes. (check crypt2) 4.Phantom ppsh on village1

wolfetplayer avatar Aug 04 '22 01:08 wolfetplayer