scenefx
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blur: issue master issue
the new blur node has caused a few issues, so this is a small master issue to keep track:
- [x] Performance degradation for MangoWC Link - https://github.com/wlrfx/scenefx/pull/151
- [x] Blur randomly foreground, under unclear circumstances on container update Link Fix
- [x] Blur peeks underneath client-side corner radii surfaces Link (should be fixed, or give same behavior as previous revisions)
can't assign myself, lol
can't assign myself, lol
Gotchu