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[1.0 build] Crashes

Open Septicity opened this issue 8 years ago • 6 comments

Heya. In the latest (so far) build of starcheat, it's crashing, of course. you know the drill.

Traceback (most recent call last): File "C:\Python34-x64\lib\site-packages\cx_Freeze\initscripts\Console.py", line 27, in File "build\starcheat.py", line 86, in File "build\starcheat.py", line 83, in main File "build\gui\mainwindow.py", line 175, in init File "build\gui\mainwindow.py", line 543, in open_file File "build\gui\openplayer.py", line 58, in init File "build\gui\openplayer.py", line 119, in get_players File "build\gui\openplayer.py", line 136, in populate File "build\saves.py", line 617, in get_play_time KeyError: 'log'

Septicity avatar Jul 26 '16 02:07 Septicity

You're attempting to use an older player file with the 1.0 build of Starcheat. Starcheat does not port old characters to 1.0.

rubellyte avatar Jul 26 '16 02:07 rubellyte

actually, it crashed before it could even load a player list. unless you mean that it literally cannot even SHOW an old player. In that case, I'm screwed, because i can't actually tell player files apart, and they don't show up in the starbound menu.

Septicity avatar Jul 26 '16 02:07 Septicity

@medeor413 this is happening in the initial open player dialog like @Septicity says. i generally just catch these, make a log entry and ignore them from the list

wizzomafizzo avatar Jul 26 '16 03:07 wizzomafizzo

I'll add in a catch for that if you want me to.

rubellyte avatar Jul 26 '16 03:07 rubellyte

go for your life!

wizzomafizzo avatar Jul 26 '16 04:07 wizzomafizzo

Caught in 9337b9d2eaead720c4cb3bb657381e05cf49d837

rubellyte avatar Jul 26 '16 16:07 rubellyte