Konstantin Logashenko

Results 19 comments of Konstantin Logashenko

Yes, that seems to be the case. I guess it was an intended feature initially, then got scrapped.

Instead of removing the more abstract glyphs entirely, we could move them to a different colour of painting kit. The comments in the graffiti.lua file suggest two more colours: ochre...

Yea, I think ironstone should be used as ochre pigment. Adding anything would just be a disappointing discovery for older worlds: imagine discovering that to draw some symbols you need...

Some interesting ideas, the grasslands definetely need more variants. Although a higher altitude forest with the sasaran trees would be interesting, all the forests are near sea level currently.

I think the effects / body temperature could be moved to be on the side of the hotbar and lower than the others, so the whole HUD is more compact....

Here's a quick mockup: (not going to post the code because the values are mostly selected of the top of my head + not tested with HUD scale, but should...

Here's another without body temperature - looks better in my opinion.

I think it shouldn't be to hard to check for the 16-slot hotbar - if it's on, I think the icons that are lower could be just moved to the...

My ideas: Some kind of large tortoise/other reptile that is herbivorous, found semi-rarely in grasslands in groups of 3-5. These would have a hard shell and can kick or bite...