wire-fpga
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An addon for Garry's Mod that adds a programmable chip, that can be programmed using flow-based programming.
FPGAs limit performance based on average server time (rolling average). This works fine for the most of the time, but servers can spike for some time, crashing FPGAs because they...
When a chip is uploaded, it is first validated, compiled, and then executed. The validation step is to make sure that the player doesn't send some garbage that will just...
It makes enough sense logically that it should be a feature - two inputs with the same name should just update based on the same input. This would make some...
My idea for this is that you can define HiSpeed inputs that are assigned to memory ranges (in the FPGA HiSpeed addressing space), and then those HiSpeed links can be...
Low priority error that the E2 editor probably also has.
Preferably event based, for example; node 35 created node 38 moved from (1,5) to (35,2) ... node 38 deleted This way would allow for a much longer undo queue, than...
Right now it draws everything, even if it's outside the frame.
Most likely some sort of packet system like ZCPU, or maybe queue like E2
For some people, clicking outside the E2 editor frame will unfocus the editor. This will make it not respond to keys anymore, which means they won't be able to add...
Self explanatory. Some more features could be added while it's being done anyway, getting program size etc.