Wipe

Results 21 issues of Wipe

Various additions/tweaks/improvements related to repository [Actions](../actions). Updated from time to time to not forget about something. --- - [x] add lexx-friendly way to manually trigger worflows while there is [dispatch.sh](../tree/master/Tools/Shell/dispatch.sh)...

enhancement

(From player which most likely don't have account here) Planting bomb on Garl (2238 style!) might lead to game not responding to keypress [after early explosion](https://cdn.discordapp.com/attachments/1008018594359152662/1153672765203828868/rn_image_picker_lib_temp_e71e677a-a0df-4159-b8c2-a566512a6a1a.jpg) due to low skill....

crash

It's kinda pointless to display and i can't find a way to turn it off [without disabling *all* tooltips] :/

AppVeyor artifacts will be used for releases, and servers might use them for _night builds_ if they want/need to, so let's keep link easy to find. There is some [ready-to-use...

fodev

#### What? Replace using dynamic libraries, loaded on demand, with static libraries linked with core applications. Keep a clear line between engine and game code; extensions must be possible to...

enhancement
extensions

- [x] Rename to dialogs.cfg - [x] Switch to .ini format ##### `$ ` ```ini [Dialogs] = ``` - if `` is empty or less/equal 0, dialog will be ignored

Yeah, this one is unavoidable, neither engine or any server can live on their own without AngelScript. Before we can even think about reporting or requesting... well, _anything_, we have...

scripts