wintertime

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This is basically a Windows problem in how it sends the events (I assume you are on Windows from your problem, although the info is missing). IMO the best workaround...

I forgot, as last step before returning the render thread needs to send an empty event using the GLFW function to wake up the main thread from glfwWaitEvents. The description...

1. You could try #1426 but someone wrote already that would not be fixed for them, the change may cause other issues and it is no official release. 2. You...