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Skyrim and Its tools?

Open Saroufim opened this issue 7 years ago • 4 comments

The trickiest part of running Skyrim on Linux is having some of its mods work. Would it be a valid user case to have Mod Organizer, ENB, LOOT, and some of the most popular modding tools as extensions for Skyrim?

Saroufim avatar Jun 15 '18 08:06 Saroufim

Theoretically yes. Applications can have extension mounts points so we could do net.bethesda.Skyrim.Extension.ModName or net.bethesda.Skyrim.Mod.ModeName. But I say theoretically because I don't have any knowledge of Skyrim or Modding Skyrim.

julianrichen avatar Jun 15 '18 15:06 julianrichen

We'd need an app for the game itself, and a few more for the modding tools, not for the mods themselves. Mod Organiser already manages mods by itself and contains tons of complex functionality to do it properly, as modding Skyrim isn't nearly as simple as putting some files in the data folder and ticking a box.

hmlendea avatar Jun 22 '18 11:06 hmlendea

I was thinking more of mods like ENB and SKSE that require you to install specific configs as well as specific .dll files. These mods are not managed by Mod Organizer.

Saroufim avatar Jun 22 '18 18:06 Saroufim

Aaa yes, true. Although, I'm pretty sure they will be handled by Vortex (MO and Nexus' continuation). But yeah, it would make sense to have them available as winepak packages.

hmlendea avatar Jun 24 '18 21:06 hmlendea