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Configurable MAX_BATCH_ELEMENTS

Open wilsonsilva opened this issue 2 years ago • 0 comments

In textures_bunnymark.c/rb, it is possible to configure MAX_BATCH_ELEMENTS. This is a compile-time macro that is not available in Ruby. It should be exposed.

// This is the maximum amount of elements (quads) per batch // NOTE: This value is defined in [rlgl] module and can be changed there #define MAX_BATCH_ELEMENTS 8192

wilsonsilva avatar Oct 24 '23 13:10 wilsonsilva