raylib-ruby
raylib-ruby copied to clipboard
Configurable MAX_BATCH_ELEMENTS
In textures_bunnymark.c/rb, it is possible to configure MAX_BATCH_ELEMENTS. This is a compile-time macro that is not available in Ruby. It should be exposed.
// This is the maximum amount of elements (quads) per batch // NOTE: This value is defined in [rlgl] module and can be changed there #define MAX_BATCH_ELEMENTS 8192