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Clunk - real-time binaural sound generation library.

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It seems to me that in commit #680ee08b87f53702e92f7b338bd785d54b9f9ce2, directional audio processing was removed (with the stated intention of modeling all sound as point source audio). However, the HRTF processing involving...

Give us some example on raw float samples in/out, available parameters to modify etc, I want to create a VST from this one.