path-loader
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Now with support for custom loaders and relative resolve via basePath
Had to (temporarily) delete .eslintrc
since it didn't play nice with my current editor (VSC) settings.
The changes related to lint will not be accepted. I get that there is a discrepancy with ESLint settings and your editor but I am not changing the project settings for this. In fact, VS Code has an ESLint plugin that should handle this. Let me see if I can make sense of the pertinent changes.