Wayne Heaney
Wayne Heaney
I'm updating all the file locations ~~now~~ soon. Here's my plan: * logs: **~/.local/share/xr_driver/logs** * currently ~/.xreal_driver_log * driver binary: **/usr/local/bin/xr_driver/** * currently ~/bin/xrealAirLinuxDriver * bash scripts: **~/.local/bin/xr_driver/** * currently...
Just a note: all my recommendations above are based on eventually moving to a user-systemd service (instead of system/root like it is now). Additional recommendations from a convo on the...
I plan to tackle this soon. Here's the current plan, slightly modified from the last, also incorporating the latest comments and a more comprehensive list including all Breezy stuff. ###...
XRLinuxDriver portion almost complete in https://github.com/wheaney/XRLinuxDriver/compare/xdg_reorg
This is mostly done, it's incorporated all the way through Breezy Vulkan build, setup, uninstall. Breezy GNOME and decky plugin still need updates, mainly via changes to the shared [XRDriverIPC](https://github.com/wheaney/PyXRLinuxDriverIPC)...
I've pushed updates to Breezy GNOME and the decky plugin that pull in all the latest XDG reorg changes. The only thing that's left is updated the driver and breezy...
AUR has been updated to accommodate the XDG changes. Finally closing this!
`sideview_display_size` isn't intended to go over `1.0`, but `display_zoom` is, so it shouldn't be cropped off the edges. I'll look a little closer into this.
This actually isn't surprising, because sideview existed before smooth follow, so when I built that portion of the shader I didn't think you'd ever be able to see beyond the...
So the problem is this: 1. The `virtual_display` plugin and shader (`IMUAdjust.fx`) have the proper logic to do zoom. I actually enable the `virtual_display` plugin to do smooth follow since...