wfpokorny
wfpokorny
http://bugs.povray.org/task/20 (Tim Attwood (TimA)) (I'm not a windows user. No testing on port to github) --------------- Details: When changing the behavior of the render window, "Keep above main", requires restarting...
http://bugs.povray.org/task/86 (Juha Nieminen (Warp)) --------------- Details: The current 32-bit linear congruential generator used as RNG in POV-Ray is sometimes quite limited for some purposes and in a few cases its...
http://bugs.povray.org/task/87 --------------- Details: When you instantiate an object several times, eg: ``` object { MyObj translate -x*10 } object { MyObj translate x*10 } ``` POV-Ray will copy that object...
http://bugs.povray.org/task/6 (I created a sample scene file with media variant. See zip.) [tmpSSLT.pov.zip](https://github.com/POV-Ray/povray/files/821614/tmpSSLT.pov.zip) ------------------------------------- Details: Subsurface scattering must be made photon-aware.
Port of FS237 - Glitch in displaying rendered pixels and percentage (Feature -Reporting changes) http://bugs.povray.org/task/237 (As posted by Simon (infoised)) (The radisity glitch still there in 371. In follow up...
http://bugs.povray.org/task/295 (As posted by Benedikt Adelmann (badelmann) ) (I'm not a windows user. No investigation or testing on port.) --------------- Details: Here are two low-priority bugs in POV-Ray's GUI, observed...
http://bugs.povray.org/task/293 (As posted by Benedikt Adelmann (badelmann) ) (I'm not a windows user. No investigation or testing on port.) --------------- Details: When rendering for some time, it occasionally happens that...
http://bugs.povray.org/task/289 as posted by Paul (OJD). (Changes tangled in media updates... Black box results as of commit 71c1415 on Fri Jan 27 18:04:52 2017 +0100 looks to me: 1) as...
http://bugs.povray.org/task/287 (Issues here look to have more to do with weighting issues in the adaptive and circular light (#222) code. Behavior unchanged as of commit 71c1415 on Fri Jan 27...
http://bugs.povray.org/task/269 (I think POV-Ray working OK, but perhaps herein an idea for a minmax-media-ray-length feature. Please see MediaArtefact_My* prefixed files in the attached zip as results today somewhat different than...