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Vertices maxed out

Open Z1810053 opened this issue 1 year ago • 2 comments

Hi i tried to import the bsp file but it gave me an error message: The number of vertices in the combined mesh (187811) exceeds the maximum supported vertex count (65535) of the UInt16 index format. Consider using the UInt32 IndexFormat for the combined mesh to increase the max vertex count.

Z1810053 avatar Feb 28 '24 18:02 Z1810053

What game is the BSP from? If it's a game based on the Quake 3 engine, the easiest solution is probably to reduce the "curve detail" option.

If that doesn't work, you may have to change the mesh combining options to "per material" or even "none" if necessary.

wfowler1 avatar Feb 28 '24 22:02 wfowler1

Gary’s mod

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What game is the BSP from? If it's a game based on the Quake 3 engine, the easiest solution is probably to reduce the "curve detail" option.

If that doesn't work, you may have to change the mesh combining options to "per material" or even "none" if necessary.

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Z1810053 avatar Feb 28 '24 22:02 Z1810053