wesnoth
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An open source, turn-based strategy game with a high fantasy theme.
Here the upper part of the backtrace, from e19a67c ``` #0 0x00007fb7ced54b24 in std::basic_ostream& std::operator
### Game and System Information - **Version:** 1.19.13 - **OS:** windows ### Description of the bug When opening EoC Hell Guardian in help, log has errors and help page is...
There was only one caller for attack_type::abilities_special_tooltips(), so this can hardcode that it always wants inactive specials to be included in the list. @newfrenchy83 I was thinking of this sort...
Solves feature request: https://github.com/wesnoth/wesnoth/issues/9746 Solves bug: https://github.com/wesnoth/wesnoth/issues/10685 Solves bug: https://github.com/wesnoth/wesnoth/issues/6203 Note that this requires follow up work to fully clean up the bugs. We need someone to comb through the...
With the priority system, accuracy and parry can be replaced almost everywhere, and weaponSpecialSmoke_debuff_acc special no longer debuffs marksmen.
A typical situation is, that when a player is almost defeated, he surrenders and leaves. In FFA games often another player takes control over this side. The problem is, that...
### Describe the desired feature - [ ] bugreport: major UX problem - the camera constantly drifts either right or down for me, making it nearly-unplayable steps to reproduce: to...
### Describe the desired feature The goal would be to be able to use ``` [item] image="scenery/village-human-burned2.png" x=9,9 y=4,5 [/item] ``` Instead of ``` [item] image="scenery/village-human-burned2.png" x=9 y=4 [/item] [item]...
It seems that the schema validation gives a misleading error message if an invalid type is used. Seen in this run: https://github.com/wesnoth/wesnoth/actions/runs/19602198879/job/56135327789 Since GitHub will probably delete the log soon,...
Lua 5.5 RC 1 just released last week. Once it's finally stable, we should look to upgrading, possibly for 1.21. Opening this as a reminder. Major changes are listed here:...