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Close button scrunched in some help menus

Open white-haired-uncle opened this issue 9 months ago • 3 comments

Game and System Information

  • Version:
The Battle for Wesnoth version 1.19.0-dev (ebf93c02bb4-Modified) <unknown>
Running on Linux Mint 21.1 x86_64
Distribution channel: Default

Game paths
==========

Data dir:        /opt/wesnoth-1.19.0-ebf93c02bb4af0c1dbaa52bcb95fd3602dc11c4b/share/wesnoth
User config dir: /home/USER/.config/wesnoth
User data dir:   /home/USER/.local/share/wesnoth/1.19
Saves dir:       /home/USER/.local/share/wesnoth/1.19/saves
Add-ons dir:     /home/USER/.local/share/wesnoth/1.19/data/add-ons
Cache dir:       /home/USER/.cache/wesnoth
Logs dir:        /home/USER/.local/share/wesnoth/1.19/logs

Libraries
=========

Boost:             1.74
Lua:               5.4.6
OpenSSL/libcrypto: 3.0.0b-dev (runtime 3.0.0b-dev)
libcurl:           7.81.0 (runtime 7.81.0)
Cairo:             1.16.0 (runtime 1.16.0)
Pango:             1.50.6 (runtime 1.50.6)
SDL:               2.0.20 (runtime 2.0.20)
SDL_image:         2.0.5 (runtime 2.0.5)
SDL_mixer:         2.0.4 (runtime 2.0.4)

Features
========

Lua console completion:       yes
D-Bus notifications back end: yes

Current video settings
======================

SDL video drivers:        [x11] wayland KMSDRM dummy
Window size:              1920x1011
Game canvas size:         1920x1011
Final render target size: 1920x1011
Screen refresh rate:      60
Screen dpi:               69.87x69.98
Renderer:                 opengl (hw)
Maximum texture size:     16384x16384
VSync:                    off

Current audio settings
======================

SDL audio drivers:  [pulseaudio] alsa sndio pipewire
Number of channels: 2
Output rate:        44100 Hz
Sample format:      signed 16 bit little-endian
Sample size:        1024 bytes

Installed add-ons
=================

GUI_Tutorial:              Unknown
Legend_of_the_Invincibles: Unknown


  • OS: Linux spartan 5.15.0-97-generic #107-Ubuntu SMP Wed Feb 7 13:26:48 UTC 2024 x86_64 x86_64 x86_64 GNU/Linux

Description of the bug

1.16: 1 16_close

1.19: 1 19_close

Steps to reproduce the behavior

In the attached, in the right panel, click on the general's leadership, or either unit's alignment.

GUI_Tutorial.tar.gz

Expected behavior

1.16 looks better

Additional context

Yeah, it's pretty minor, but maybe it affects something else somewhere?

white-haired-uncle avatar May 05 '24 23:05 white-haired-uncle

I couldn't replicate this one, but I just manually went to the Game Play -> Time of Day Help entry. Maybe it occurs on a specific display size?

And minor, yes, but in some cases like this one it's worth reporting.

Wedge009 avatar May 06 '24 04:05 Wedge009

I don't see it either if I go to help->GP->ToD. I have to get there by clicking on a selected unit's alignment, or an ability (but not a trait).

white-haired-uncle avatar May 06 '24 10:05 white-haired-uncle

It appears this specific issue was introduced in 9362698f1ab51b6611140c7410d971440cd19719 first included in 1.17.7.

Wedge009 avatar May 07 '24 04:05 Wedge009