werner291
werner291
Here's a MWE: ```c++ #include #include #include #include #include #include #include int main(int argc, char** argv) { std::shared_ptr without_RSS = std::make_shared(); std::shared_ptr with_RSS = std::make_shared(); random_numbers::RandomNumberGenerator rng(42); const size_t N_TRIANGLES...
Another example that varies the density and size of the triangle mesh: ```c++ #include #include #include #include #include #include #include int main(int argc, char** argv) { random_numbers::RandomNumberGenerator rng(42); for (const...
Some statistics: - The speedup is greater for larger meshes (definitely non-linear in the number of triangles) - Ratio also seems strongly dependent on the radius (thus to the density...
Simply implementing as follows seems to work: ``` impl Default for MyActor { fn default() -> Self { Self } } ``` However, it's probably a good idea to add...
Well, the order in which I read guides and documentation can be quite chaotic, so perhaps that's at least partly on me... But I'm sure I'm not the only one...
Suggestion about why its' probably done this way: Objects currently have a reference to the collection they're in. If you would make it possible to add it to multiple collections,...
This same mistake appears to be on a lot of bottom-page links, such as here: https://riker.rs/messaging/ with the "actor hierarchy" link at the bottom of the page linking to something...
Weird, I *am* on Focal... It works fine here. I'm not sure what's going on in the test output... Something about packages not being found? `20:18:49 [rospack] Error: package 'pr2_description'...
Oh hold on... Whoops, left in my debug statements. Makes me wonder why the other tests passed at all.
Same on my system, can't get anything that depends on collada-urdf to compile.