wenbingzhang
wenbingzhang
recurrent [zsh_history.zip](https://github.com/zsh-users/zsh-autosuggestions/files/8355398/zsh_history.zip) replace .zsh_history
Similar to this question https://github.com/NLua/NLua/issues/407
csproj ``` net472 Debug;ExportDebug;ExportRelease;Release AnyCPU ```
I have feedback on Godot https://github.com/godotengine/godot/issues/60167
> I am not familiar with Godot toolchain. But the Android so is included in the KeraLua nuget package Android is working properly now. macos Mono' cannot call lib in'...
@viniciusjarina Can I add it here? https://github.com/NLua/KeraLua/blob/1b422ebd3451ccfa55331bb7b638d686de582b3b/src/NativeMethods.cs#L27 Godot define all start with "GODOT_xxxx" See "define" in the detailed connection. https://docs.godotengine.org/en/stable/tutorials/scripting/c_sharp/c_sharp_features.html
> I don't understand, why do you have to build from source? Isn't mono embedding the latest version of Mono? It should work out of the box with the prebuilt...
> > I don't understand, why do you have to build from source? Isn't mono embedding the latest version of Mono? It should work out of the box with the...
> 😕 I still don't follow. I thought you could just do `dotnet add package ` https://godotengine.org/qa/118789/can-i-install-nuget-packages-in-the-c%23-version-of-godot on godot. > > Also, if you are building from the source why...
```bash "/usr/local/bin/dotnet" msbuild "/Users/xxxx/Documents/Project/Godot/test/Test.sln" /restore /t:Build "/p:Configuration=Debug" /v:normal "/l:GodotTools.BuildLogger.GodotBuildLogger,/Applications/Godot_mono.app/Contents/Resources/GodotSharp/Tools/GodotTools.BuildLogger.dll;/Users/xxxx/Library/Application Support/Godot/mono/build_logs/4b80f109a1a1ece08b7c9fb849e34cde_Debug" /p:GodotTargetPlatform=osx ``` 正在将文件从“/Users/xxxx/.nuget/packages/nlua/1.6.0/lib/net46/NLua.dll”复制到“/Users/xxxx/Documents/Project/Godot/test/.mono/temp/bin/Debug/NLua.dll”。 正在将文件从“/Users/xxxx/.nuget/packages/keralua/1.3.1/lib/net46/KeraLua.dll”复制到“/Users/xxxx/Documents/Project/Godot/test/.mono/temp/bin/Debug/KeraLua.dll”。 Copy the dll of net46.