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Add Save/load State

Open leafbreakerdev opened this issue 1 year ago • 6 comments

We already have per game settings this is great!! Now we need save/load state please

leafbreakerdev avatar Jun 29 '23 02:06 leafbreakerdev

For the 2nd time repeated by me, Weihuoya won't add save states!!

Tappy-tech avatar Jun 29 '23 13:06 Tappy-tech

He Can't.

AndresNorm avatar Jun 30 '23 10:06 AndresNorm

@Tappy-tech @AndresNorm there's a lot of issues opened about save states without an answer. Just saying he won't or can't will keep people asking the same question over and over again. Can you link to an explanation as to why? Or explain it here so when people search through the issues they'll find out why this feature won't or can't be added.

scriptprojectsdev avatar Feb 21 '24 01:02 scriptprojectsdev

@Tappy-tech @AndresNorm there's a lot of issues opened about save states without an answer. Just saying he won't or can't will keep people asking the same question over and over again. Can you link to an explanation as to why? Or explain it here so when people search through the issues they'll find out why this feature won't or can't be added.

https://github.com/weihuoya/citra/pull/738

I think this is the one, Inform me if im Wrong Though

AndresNorm avatar Feb 21 '24 01:02 AndresNorm

#738 seems to be more about how Citra MMJ doesn't have it's modifications documented in readme.md from the original Citra.

I'm sure that the statement regarding save states (Mine) was taken from his Weibo, where he answers that he won't add them.

Tappy-tech avatar Feb 21 '24 11:02 Tappy-tech

#738 seems to be more about how Citra MMJ doesn't have it's modifications documented in readme.md from the original Citra.

I'm sure that the statement regarding save states (Mine) was taken from his Weibo, where he answers that he won't add them.

Yep and Weihouya didn't provide one to its Modification which is a Violation of License

AndresNorm avatar Feb 22 '24 01:02 AndresNorm