pug-plugin
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Uses Pug template as entry point. Resolves source files of scripts, styles, images in Pug. Renders Pug to HTML.
Pug Plugin
Pug Plugin enable to use Pug files in Webpack entry and generates HTML files that contain the hashed output JS and CSS filenames whose source files are specified in the Pug template.
💡 Highlights:
- The Pug file is the entry point for all scripts and styles.
- Source scripts and styles should be specified directly in Pug.
- All JS and CSS files will be extracted from their sources specified in Pug.
- No longer need to define scripts and styles in the Webpack entry.
- No longer need to import styles in JavaScript to inject them into HTML via additional plugins.
- Pug loader has built-in filters:
:highlight:markdown.
Specify the Pug files in the Webpack entry:
const PugPlugin = require('pug-plugin');
module.exports = {
entry: {
index: './src/views/home/index.pug', // output dist/index.html
about: './src/views/about/index.pug', // output dist/about.html
},
plugins: [
new PugPlugin(), // enable processing of Pug files specified in Webpack entry
],
module: {
rules: [
{
test: /.pug$/,
loader: PugPlugin.loader, // Pug loader
},
],
},
};
Add source scripts and styles directly to Pug using require():
link(href=require('./styles.scss') rel='stylesheet')
script(src=require('./main.js'))
Generated HTML contains hashed CSS and JS output filenames:
<link href="/assets/css/styles.05e4dd86.css" rel="stylesheet">
<script src="/assets/js/main.f4b855d8.js"></script>
Just one Pug plugin replaces the functionality of many plugins and loaders used with Pug:
| Package | Features |
|---|---|
| html-webpack-plugin | extract HTML and save in a file |
| mini-css-extract-plugin | extract CSS and save in a file |
| webpack-remove-empty-scripts | remove empty JS files generated by the mini-css-extract-plugin |
| resolve-url-loader | resolve url in CSS |
| svg-url-loader | encode SVG data-URL as utf8 |
| posthtml-inline-svg | inline SVG icons in HTML |
| pug-loader | the Pug loader is already included in the Pug plugin |
Warning
Don't use the
pug-plugintogether withhtml-webpack-pluginandmini-css-extract-plugin.
Thepug-pluginis designed to replace these plugins to make Pug easier to use and faster to compile.
The fundamental difference between mini-css-extract-plugin and pug-plugin:
mini-css-extract-pluginextracts CSS from styles imported in JavaScript and require additionalhtml-webpack-pluginto inject<link>tag somewhere in any HTML file.pug-pluginextracts CSS from styles specified directly in Pug and save into separate file under hashed output filename. The<link>tag stays in place andhrefwill contain output hashed filename. You can specify<link>tag exactly where you want in HTML. The Pug plugin extracts CSS much faster because it is optimized to perform the same works in one step.
Contents
- Install and Quick start
- Features
- Plugin options
- Loader options
- Method
render - Method
compile
- Method
- Usage examples
- Using JS, SCSS, images and fonts with Pug
- Using Pug in JavaScript with
rendermethod - Using Pug in JavaScript with
compilemethod
- Recipes
- How to keep the source folder structure in output directory for individual Pug files
- How to keep the source folder structure in output directory for all Pug files
- How to keep the source folder structure in output directory for all resources like fonts
- How to load JS and CSS for browser from
node_modulesin Pug - How to import style from
node_modulein SCSS - How to config
splitChunks - How to split multiple node modules under their own names
- How to use HMR live reload
- Demo sites
Features
- specify Pug files in Webpack entry
- specify source scripts and styles directly in Pug
- generated HTML contains already hashed CSS and JS output filenames
- resolves source files in CSS URL and extract resolved resources to output path
not need more additional plugin such as resolve-url-loader - support the
autopublicPath - support the
prettyformatting of generated HTML - support the module types
asset/resourceasset/inlineasset - support the
base64 encodingof binary images as data-URL in HTML and CSS - support the
inline SVGin HTML - support the
inline SVGas data-URL in CSSbackground: url('./icons/iphone.svg') // CSS: url("data:image/svg+xml,<svg>...</svg>") - enable/disable extraction of comments to
*.LICENSE.txtfile - support the
postprocessfor modules to handle the extracted content - support the responsive-loader, see docs and usage example
Install and Quick start
Install the pug-plugin:
npm install pug-plugin --save-dev
Install additional packages for styles:
npm install css-loader sass sass-loader --save-dev
Change your webpack.config.js according to the following minimal configuration:
const path = require('path');
const PugPlugin = require('pug-plugin');
module.exports = {
output: {
path: path.join(__dirname, 'dist/'),
publicPath: '/',
// output filename of JS files
filename: 'assets/js/[name].[contenthash:8].js'
},
entry: {
// don't define scripts and styles in the Webpack entry,
// all scripts and styles must be specified in Pug
// define Pug files in entry:
index: './src/views/index.pug', // output index.html
about: './src/views/about/index.pug' // output about.html
// ...
},
plugins: [
// enable using Pug files as entry point
new PugPlugin({
pretty: true, // formatting HTML, should be used in development mode only
extractCss: {
// output filename of CSS files
filename: 'assets/css/[name].[contenthash:8].css'
},
})
],
module: {
rules: [
{
test: /\.pug$/,
loader: PugPlugin.loader, // the Pug loader
},
{
test: /\.(css|sass|scss)$/,
use: ['css-loader', 'sass-loader']
},
],
},
};
Note
The automatic public path is supported, but for faster compilation is recommended to use a fixed
publicPath(e.g.'/'or'').
Pug template src/views/index.pug:
html
head
//- add styles in head
link(href=require('./styles.scss') rel='stylesheet')
body
h1 Hello Pug!
//- add scripts at last position in body
script(src=require('./main.js'))
Generated HTML:
<html>
<head>
<link href="/assets/css/styles.f57966f4.css" rel="stylesheet">
</head>
<body>
<h1>Hello Pug!</h1>
<script src="/assets/js/main.b855d8f4.js"></script>
</body>
</html>
Warning
- Don't define styles and JS files in entry. You can use
require()for source files of JS and SCSS in Pug.- Don't import styles in JS. Use
require()for style files in Pug.- Don't use
html-webpack-pluginto render Pug files in HTML. The Pug plugin processes files from Webpack entry.- Don't use
mini-css-extract-pluginto extract CSS from styles. The Pug plugin extract CSS from styles required in Pug.
Plugin options
enabled
Type: boolean Default: true
Enable/disable the plugin.
verbose
Type: boolean Default: false
Show the file information at processing of entry.
pretty
Type: boolean Default: false
Pretty formatting the resulting HTML. Use this option for debugging only. For production build should be disabled.
This option only works for Pug files defined in the Webpack entry.
Warning️
The
prettyoption of thepug-loaderis deprecated, therefore use theprettyoption inpug-plugin.
const PugPlugin = require('pug-plugin');
module.exports = {
plugins: [
new PugPlugin({
pretty: true, // enable formatting of HTML
}),
],
};
test
Type: RegExp Default: /\.pug$/
Use the test to match module options by source filename of a resource.
For example, save all extracted svg files from fonts/ to the separate output directory:
const PugPlugin = require('pug-plugin');
module.exports = {
plugins: [
new PugPlugin({
modules: [
{
test: /fonts\/.+\.svg$/,
outputPath: path.join(__dirname, 'dist/some/other/path/'),
},
],
}),
],
};
sourcePath
Type: string Default: webpack.options.context
The absolute path to sources.
outputPath
Type: string Default: webpack.options.output.path
The output directory for processed entries. This directory can be relative by webpack.options.output.path or absolute.
filename
Type: string | Function Default: webpack.output.filename || '[name].html'
The name of output file.
- If type is
stringthen following substitutions (see output.filename for chunk-level) are available in template string:[id]The ID of the chunk.[name]Only filename without extension or path.[contenthash]The hash of the content.[contenthash:nn]Thennis the length of hashes (defaults to 20).
- If type is
Functionthen following arguments are available in the function:@param {PathData} pathDatahas the useful properties (see the type PathData):pathData.filenamethe full path to source filepathData.chunk.namethe name of entry key
@param {AssetInfo} assetInfoMostly this object is empty.@return {string}The name or template string of output file.
modules
Type: ModuleOptions[] Default: []
The array of objects of type ModuleOptions to separately handles of different file types.
The description of @property see by Pug plugin options.
/**
* @typedef {Object} ModuleOptions
* @property {boolean} enabled
* @property {boolean} verbose
* @property {RegExp} test
* @property {string} sourcePath
* @property {string} outputPath
* @property {string | function(PathData, AssetInfo): string} filename
* @property {function(string, ResourceInfo, Compilation): string | null} postprocess
*/
extractCss
Type: ModuleOptions
Default module options:
{
test: /\.(css|scss|sass|less|styl)$/,
enabled: true,
verbose: false,
filename: '[name].css',
sourcePath: null,
outputPath: null,
}
The options for embedded extractCss module. This module extracts CSS from style sources specified in Pug using require(), e.g.:
link(href=require('./styles.scss') rel='stylesheet')
Warning
Don't import source styles in JavaScript! Styles must be specified directly in Pug.
The default CSS output filename is [name].css. You can specify your own filename using webpack filename substitutions:
const PugPlugin = require('pug-plugin');
module.exports = {
plugins: [
new PugPlugin({
extractCss: {
filename: 'assets/css/[name].[contenthash:8].css',
},
}),
],
};
The name is the filename of required style source.
For example, if source file is styles.scss, then output filename will be assets/css/styles.1234abcd.css.
If you want to have a different output filename, you can use the filename options as the function.
Note
Since version
3.0.0the moduleextractCssis enabled by default.
Warning
Don't use
mini-css-extract-pluginorstyle-loader, they are not required more.
TheextractCssmodule extracts CSS much faster than other plugins and resolves all asset URLs in CSS, therefore theresolve-url-loaderis redundant too.
extractComments
Type: boolean Default: false
Enable / disable extraction of comments to *.LICENSE.txt file.
When used splitChunks optimization for node modules that contains comments,
then Webpack will extract this comments in separate text file.
Defaults, Pug plugin prevent to create such needless files.
But if you want to extract files like *.LICENSE.txt then set this option to true:
const PugPlugin = require('pug-plugin');
module.exports = {
plugins: [
new PugPlugin({
extractComments: true,
}),
],
};
postprocess
Type: Function Default: null
The post process for extracted content from compiled entry.
The following parameters are available in the function:
@param {string} contentThe content of compiled entry.@param {ResourceInfo} infoThe info of current asset.@param {webpack Compilation} compilationThe Webpack compilation object.@return {string | null}Return string content to save to output directory.
If returnnullthen the compiled content of the entry will be ignored, and will be saved original content compiled as JS module. Returningnullcan be useful for debugging to see the source of the compilation of the Webpack loader.
/**
* @typedef {Object} ResourceInfo
* @property {boolean} [verbose = false] Whether information should be displayed.
* @property {boolean} isEntry True if is the asset from entry, false if asset is required from pug.
* @property {string | (function(PathData, AssetInfo): string)} filename The filename template or function.
* @property {string} sourceFile The absolute path to source file.
* @property {string} outputPath The absolute path to output directory of asset.
* @property {string} assetFile The output asset file relative by outputPath.
*/
Loader options
The Pug plugin contain the pug-loader. Complete description see under pug-loader options.
method
Type: string Default: render
Note
The default method of
pug-loaderiscompile, but using thepug-pluginthe default loader method isrender, because the plugin renders Pug to static HTML and this method is fastest.
Method render
The render method renders Pug into HTML at compile time and exports the HTML as a string.
Add to Webpack config the module rule:
const PugPlugin = require('pug-plugin');
module.exports = {
// ...
module: {
rules: [
{
test: /\.pug$/,
loader: PugPlugin.loader, // default method is 'render'
},
],
},
};
See the example code.
Method compile
The compile method compiles Pug into a template function and in JavaScript can be called with variables to render into HTML at runtime.
To use the render method for rendering Pug from the Webpack entry and the compile method in JavaScript, use the oneOf Webpack rule:
const PugPlugin = require('pug-plugin');
module.exports = {
// ...
module: {
rules: [
{
test: /\.pug$/,
oneOf: [
// import Pug in JavaScript/TypeScript as template function
{
issuer: /\.(js|ts)$/, // match scripts where Pug is used
loader: PugPlugin.loader,
options: {
method: 'compile', // compile Pug into template function
},
},
// render Pug from Webpack entry into static HTML
{
loader: PugPlugin.loader, // default method is 'render'
},
],
},
],
},
};
See the example code.
Usage examples
Using JS, SCSS, images and fonts with Pug
The simple example of resolving the asset resources via require() in Pug and via url() in scss.
The Webpack config:
const PugPlugin = require('pug-plugin');
module.exports = {
entry: {
index: './src/pages/home/index.pug', // one entry point for all assets
// ... here can be defined many Pug templates
},
output: {
path: path.join(__dirname, 'dist/'),
publicPath: '/',
// output filename of JS files
filename: 'assets/js/[name].[contenthash:8].js'
},
resolve: {
alias: {
// use alias to avoid relative paths like `./../../images/`
Images: path.join(__dirname, './src/images/'),
Fonts: path.join(__dirname, './src/fonts/')
}
},
plugins: [
new PugPlugin({
extractCss: {
// output filename of CSS files
filename: 'assets/css/[name].[contenthash:8].css'
},
}),
],
module: {
rules: [
{
test: /\.pug$/,
loader: PugPlugin.loader,
},
{
test: /\.(css|sass|scss)$/,
use: ['css-loader', 'sass-loader']
},
{
test: /\.(png|jpg|jpeg|ico)/,
type: 'asset/resource',
generator: {
// output filename of images
filename: 'assets/img/[name].[hash:8][ext]',
},
},
{
test: /\.(woff|woff2|eot|ttf|otf|svg)$/i,
type: 'asset/resource',
generator: {
// output filename of fonts
filename: 'assets/fonts/[name][ext][query]',
},
},
],
},
};
The Pug template ./src/pages/home/index.pug:
html
head
link(rel="icon" type="image/png" href=require('Images/favicon.png'))
link(href=require('./styles.scss') rel='stylesheet')
body
.header Here is the header with background image
h1 Hello Pug!
img(src=require('Images/pug-logo.jpg') alt="pug logo")
script(src=require('./main.js'))
The source script ./src/pages/home/main.js
console.log('Hello Pug!');
The source styles ./src/pages/home/styles.scss
// Pug plugin can resolve styles in node_modules.
// The package 'material-icons' must be installed in packages.json.
@use 'material-icons';
// Resolve the font in the directory using the Webpack alias.
@font-face {
font-family: 'Montserrat';
src: url('Fonts/Montserrat/Montserrat-Regular.woff2'); // pug-plugin can resolve url
...
}
body {
font-family: 'Montserrat', serif;
}
.header {
background-image: url('Images/header.png'); // pug-plugin can resolve url
...
}
Note
The Pug plugin can resolve an url (as relative path, with alias, from node_modules) without requiring
source-maps. Do not need additional loader such asresolve-url-loader.
The generated CSS dist/assets/css/styles.f57966f4.css:
/*
* All styles of npm package 'material-icons' are included here.
* The imported fonts from `node_modules` will be coped in output directory.
*/
@font-face {
font-family: "Material Icons";
src:
url(/assets/fonts/material-icons.woff2) format("woff2"),
url(/assets/fonts/material-icons.woff) format("woff");
...
}
.material-icons {
font-family: "Material Icons";
...
}
/*
* Fonts from local directory.
*/
@font-face {
font-family: 'Montserrat';
src: url(/assets/fonts/Montserrat-Regular.woff2);
...
}
body {
font-family: 'Montserrat', serif;
}
.header {
background-image: url(/assets/img/header.4fe56ae8.png);
...
}
Note
All resolved files will be coped to the output directory, so no additional plugin is required, such as
copy-webpack-plugin.
The generated HTML dist/index.html contains the hashed output filenames of the required assets:
<html>
<head>
<link rel="stylesheet" href="/assets/css/styles.f57966f4.css">
</head>
<body>
<div class="header">Here is the header with background image</div>
<h1>Hello Pug!</h1>
<img src="/assets/img/pug-logo.85e6bf55.jpg" alt="pug logo">
<script src="/assets/js/main.b855d8f4.js"></script>
</body>
</html>
All this is done by one Pug plugin, without additional plugins and loaders. To save build time, to keep your Webpack config clear and clean, just use this plugin.
Using Pug in JavaScript with render method
./webpack.config.js
const path = require('path');
const PugPlugin = require('pug-plugin');
module.exports = {
output: {
path: path.join(__dirname, 'dist/'),
filename: '[name].[contenthash:8].js',
},
entry: {
index: './src/index.pug' // Pug plugin generates dist/index.html
},
plugins: [
new PugPlugin(),
],
module: {
rules: [
{
test: /\.pug$/,
loader: PugPlugin.loader,
},
],
},
};
./src/index.pug
html
head
body
h1 Hello Pug!
#js-component-container
script(src=require('./component.js'))
./src/component.pug
.component
h1 Title
p The teaser.
./src/component.js
import componentHtml from './component.pug';
const containerElm = document.getElementById('js-component-container');
containerElm.innerHTML = componentHtml;
The componentHtml contain rendered HTML string:
<div class="component">
<h1>Title</h1>
<p>The teaser.</p>
</div>
The generated ./dist/index.html:
<html>
<head></head>
<body>
<h1>Hello Pug!</h1>
<div id="js-component-container">
<!-- The Pug component inserted in JavaScript -->
<div class="component">
<h1>Title</h1>
<p>The teaser.</p>
</div>
</div>
<script src='component.b855d8f4.js'></script>
</body>
</html>
Using Pug in JavaScript with compile method
./webpack.config.js
const path = require('path');
const PugPlugin = require('pug-plugin');
module.exports = {
output: {
path: path.join(__dirname, 'dist/'),
filename: '[name].[contenthash:8].js',
},
entry: {
index: './src/index.pug' // Pug plugin generates dist/index.html
},
plugins: [
new PugPlugin(),
],
module: {
rules: [
{
test: /\.pug$/,
oneOf: [
// import Pug in JavaScript/TypeScript as template function
{
issuer: /\.(js|ts)$/,
loader: PugPlugin.loader,
options: {
method: 'compile',
},
},
// render Pug from Webpack entry into static HTML
{
loader: PugPlugin.loader,
},
],
},
],
},
};
./src/index.pug
html
head
body
h1 Hello Pug!
#js-component-container
script(src=require('./component.js'))
./src/component.pug with variables
.component
h1 #{title}
p #{teaser}
./src/component.js
import componentTmpl from './component.pug';
const componentHtml = componentTmpl({
title: 'My component',
teaser: 'My teaser.'
});
const containerElm = document.getElementById('js-component-container');
containerElm.innerHTML = componentHtml;
The componentTmpl contain the template function.
The componentHtml contain rendered HTML string with passed data at runtime:
<div class="component">
<h1>My component</h1>
<p>My teaser.</p>
</div>
The generated ./dist/index.html:
<html>
<head></head>
<body>
<h1>Hello Pug!</h1>
<div id="js-component-container">
<!-- The Pug component with variables passed in JavaScript -->
<div class="component">
<h1>My component</h1>
<p>My teaser.</p>
</div>
</div>
<script src='component.b855d8f4.js'></script>
</body>
</html>
Recipes
Keep the source folder structure in output directory for individual Pug files
There are two ways to keep/change the output filename for Pug files:
- use the Webpack entry key as unique path to output file
- use the Webpack entry as object with
filenameproperty as a Function likekeepPugFolderStructure()in the example below
const path = require('path');
const PugPlugin = require('pug-plugin');
const sourcePath = path.join(__dirname, 'src'); // => /path/to/src
const keepPugFolderStructure = (pathData) => {
const sourceFile = pathData.filename; // => /path/to/src/pages/about.pug
const relativeFile = path.relative(sourcePath, sourceFile); // => pages/about.pug
const { dir, name } = path.parse(relativeFile); // dir: 'pages', name: 'about'
return `${dir}/${name}.html`; // => dist/pages/about.html
};
module.exports = {
entry: {
index: './src/index.pug', // dist/index.html
'pages/contact': './src/pages/contact/index.pug', // dist/pages/contact.html
// any unique key, not used to generate the output filename
page001: {
import: './src/pages/about.pug',
filename: keepPugFolderStructure, // => dist/pages/about.html
},
},
plugins: [new PugPlugin()],
module: {
rules: [
{
test: /\.(pug)$/,
loader: PugPlugin.loader,
},
],
},
};
Keep the source folder structure in output directory for all Pug files
To keep/change the output filename for all Pug files, use the filename option of the Pug plugin as a Function like keepPugFolderStructure() in the example:
const path = require('path');
const PugPlugin = require('pug-plugin');
const sourcePath = path.join(__dirname, 'src'); // => /path/to/src
const keepPugFolderStructure = (pathData) => {
const sourceFile = pathData.filename; // => /path/to/src/pages/about.pug
const relativeFile = path.relative(sourcePath, sourceFile); // => pages/about.pug
const { dir, name } = path.parse(relativeFile); // dir: 'pages', name: 'about'
return `${dir}/${name}.html`; // => dist/pages/about.html
};
module.exports = {
entry: {
// Note: each key must be unique, not used to generate the output filename.
// The output filename will be generated by source filename via the keepPugFolderStructure().
page001: './src/index.pug', // => dist/index.html
page002: './src/pages/about.pug', // => dist/pages/about.html
page003: './src/pages/contact/index.pug', // => dist/pages/contact/index.html
},
plugins: [
new PugPlugin({
// use the function to dynamic generate output filenames for all Pug files defined in the entry
filename: keepPugFolderStructure,
}),
],
module: {
rules: [
{
test: /\.(pug)$/,
loader: PugPlugin.loader,
},
],
},
};
Keep the source folder structure in output directory for all fonts
To keep/change the output filename for all asset resources, like fonts, use the generator.filename as a Function, for example:
const path = require('path');
const PugPlugin = require('pug-plugin');
const sourceDirname = 'src/';
module.exports = {
module: {
rules: [
{
test: /\.(woff|woff2|svg|eot|ttf|otf)$/,
include: /[\\/]fonts[\\/]/, // match SVG font only from '/fonts/' directory
type: 'asset/resource',
generator: {
filename: (pathData) => {
const { dir } = path.parse(pathData.filename); // the filename is relative path by project
const outputPath = dir.replace(sourceDirname, '');
return outputPath + '/[name][ext]';
},
},
},
],
},
};
The source font files:
src/assets/fonts/OpenSans/open-sans-italic.svg
src/assets/fonts/OpenSans/open-sans-regular.svg
The font files in output dist/ directory will have original folder structure:
dist/assets/fonts/OpenSans/open-sans-italic.svg
dist/assets/fonts/OpenSans/open-sans-regular.svg
Using JS and CSS for browser from module in Pug
Many node modules specify compiled bundles for the browser in fields of its own package.json.
For example, the material-icons use the field browser for compiled CSS file.
The bootstrap use the main field for compiled JS and the style field for CSS.
You can specify only module name, Pug plugin automatically resolves files for script and style:
link(href=require('bootstrap') rel='stylesheet') // bootstrap/dist/css/bootstrap.css
script(src=require('bootstrap')) // bootstrap/dist/js/bootstrap.js
If you need to load a specific version of a file, use the path to that file, for example:
link(href=require('bootstrap/dist/css/bootstrap.rtl.css') rel='stylesheet')
script(src=require('bootstrap/dist/js/bootstrap.bundle.js'))
Warning
Don't use a relative path to
node_modules, like../../../node_modules/bootstrap. The Pug plugin resolves node modules by their name.
Import style from module in SCSS
Pug plugin can resolve styles in node_modules.
Note
Pug plugin resolves styles much fasted than the resolve-url-loader and don't require to use the source map in
sass-loader.
@use 'MODULE_NAME/path/to/style';
Important: the file extension, e.g. .scss, .css, must be omitted.
Example how to import source styles of material-icons:
// import styles from installed module `material-icons`
@use 'material-icons';
// define short class name
.mat-icon {
@extend .material-icons-outlined;
}
Usage of the icon home in Pug:
.mat-icon home
Example how to import the style theme tomorrow of the prismjs module:
// import default prismjs styles from installed module `prismjs`
@use 'prismjs/themes/prism-tomorrow.min';
Note
use the
@useinstead of@import, because it is deprecated.
Configuration of splitChunks
Defaults, Webpack will split every entry module. Because the entry point is Pug files, Webpack tries to split those files too, which completely breaks the compilation process in pug-plugin.
To avoid this issue, you must specify which scripts should be split, using optimization.splitChunks.cacheGroups:
module.exports = {
optimization: {
splitChunks: {
cacheGroups: {
scripts: {
test: /\.(js|ts)$/,
chunks: 'all',
},
},
},
},
// ...
};
Note
In the
testoption must be specified all extensions of scripts which should be split.
See details by splitChunks.cacheGroups.
When used splitChunks optimization for script and style node modules specified in Pug, for example:
html
head
link(href=require('bootstrap/dist/css/bootstrap.min.css') rel='stylesheet')
script(src=require('bootstrap/dist/js/bootstrap.min.js') defer)
body
h1 Hello Pug!
script(src=require('./main.js'))
In this use case the optimization.cacheGroups.{cacheGroup}.test option must match exactly only JS files from node_modules:
module.exports = {
optimization: {
runtimeChunk: 'single',
splitChunks: {
cacheGroups: {
vendor: {
test: /[\\/]node_modules[\\/].+\.(js|ts)$/, // use exactly this Regexp
name: 'vendor',
chunks: 'all',
},
},
},
},
// ...
};
Warning
Splitting CSS to many chunk is principal impossible. Splitting works only for JS files. If you use vendor styles in your style file, e.g.:
styles.scss
@use "bootstrap/scss/bootstrap"; body { color: bootstrap.$primary; }Then vendor styles will not be saved to a separate file, because
sass-loadergenerates one CSS bundle code. Therefore vendor styles should be loaded in Pug separately.
Warning
If you will to use the
testas/[\\/]node_modules[\\/], without extension specification, then Webpack concatenates JS code together with CSS in one file, because Webpack can't differentiate CSS module from JS module, therefore you MUST match only JS files.If you want save module styles separate from your styles, then load them in Pug separately:
html head //- require module styles separately: link(href=require('bootstrap/dist/css/bootstrap.min.css') rel='stylesheet') //- require your styles separately: link(href=require('./styles.scss') rel='stylesheet') body h1 Hello Pug! script(src=require('./main.js'))
Split multiple node modules under their own names
If you use many node modules and want save each module to separate file then use optimization.cacheGroups.{cacheGroup}.name as function.
For example, you imports many node modules in the script.js:
import { Button } from 'bootstrap';
import _, { map } from 'underscore';
// ..
Then, use the name as following function:
module.exports = {
output: {
path: path.join(__dirname, 'dist/'),
filename: 'js/[name].[contenthash:8].js', // output filename of JS files
},
optimization: {
runtimeChunk: 'single',
splitChunks: {
chunks: 'all',
minSize: 10000, // extract modules bigger than 10KB, defaults is 30KB
cacheGroups: {
vendor: {
test: /[\\/]node_modules[\\/].+\.(js|ts)$/, // split JS only, ignore CSS modules
// save node module under own name
name(module) {
const name = module.resourceResolveData.descriptionFileData.name.replace('@', '');
return `npm.${name}`;
},
},
},
},
},
// ...
};
The split files will be saved like this:
dist/js/npm.popperjs/core.f96a1152.js <- the `popperjs/core` used in bootstrap will be extracted too
dist/js/npm.bootstrap.f69a4e44.js
dist/js/npm.underscore.4e44f69a.js
dist/js/runtime.9cd0e0f9.js <- common runtime code
dist/js/script.3010da09.js
HMR live reload
To enable live reload by changes any file add in the Webpack config following options:
devServer: {
static: {
directory: path.join(__dirname, 'dist'),
},
watchFiles: {
paths: ['src/**/*.*'],
options: {
usePolling: true,
},
},
},
Note
Live reload works only if in Pug used a JS file. If your Pug template has not a JS, then create one empty JS file and add it in Pug:
script(src=require('./dummy.js'))Don't forget disable this dummy script for production build:
//- script(src=require('./dummy.js'))
Testing
npm run test will run the unit and integration tests.
npm run test:coverage will run the tests with coverage.
Also See
- more examples of usages see in test cases
- ansis - ANSI color styling of text in terminal
- pug-loader see here configuration options for
PugPlugin.loader - pug-loader
:highlightfilter highlights code syntax - pug-loader
:markdownfilter transform markdown to HTML and highlights code syntax