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A set of Minecraft mods that provide a real time web-based map system for various Minecraft server implementations.

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Checking in to see if you'll be creating a NeoForge version of Dynmap? I've started switching all my mods/modpacks over to it as of 1.20.4 so would like to also...

Feature Request

I have several icons I have used for the world preview thumbnails, and I wanted to share them as an option for inclusion in future official releases: ![image](https://github.com/webbukkit/dynmap/assets/1345467/6bd2e972-e8bf-4028-b7c9-306e6563ff5e) ![block_nether_surface_NE](https://github.com/webbukkit/dynmap/assets/1345467/508a7731-5f29-42f9-9c57-467433c94558) ![block_nether_surface_NW](https://github.com/webbukkit/dynmap/assets/1345467/f7291621-6a60-4266-a0d4-e08f187a6da7)...

Feature Request

**Issue Description:** Dynmap is EMPTY at default zoom despite fullrender and world generation completed * **Dynmap Version:** 3.7-beta-5 * **Server Version:** paper 1.20.2 * **Other Relevant Data/Screenshots:** ![image](https://github.com/webbukkit/dynmap/assets/29097583/472506a4-60e3-415d-a792-1505859c7535) Dynmap when...

Bug Report

**Feature Description:** It would be easier for deployment if dynmap supported either logging in without a password, or using the `unix_socket` authentication method that is based on the user running...

Feature Request

Is there any desire / scope for a more visually appealing login page? I have made some local edits for my own which I'm happy to share! TIA

Feature Request

**Issue Description:** *using TFC mod and BlockScan TFC textures conditionally loaded...although the grass looks like earth... But the water is transparent...In any view i dont see water* * **Dynmap Version:**...

Bug Report