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Bug: Render doesn't unpause when player logs out

Open ProClifo opened this issue 2 years ago • 4 comments

I have set fullrenderplayerlimit and updateplayerlimit both to 1, so the rendering pauses whenever a player is online.

Here is the bug: When a player logs in, the render pauses as expected. But when the player logs out, and the server has 0 players online, it doesn't unpause. I have to manually type "/dynmap pause none" to make it render again.

I am using Dynmap-3.4-beta-3-fabric-1.18.2.

ProClifo avatar Apr 02 '22 17:04 ProClifo

@kosma I can confirm this is the issue in Dynmap-3.4-beta-3-fabric-1.18.2 and fabric-server-mc.1.18.2-loader.0.13.3-launcher.0.10.2, fabric-api-0.48.0+1.18.2. do you have time to look into it?

JurgenKuyper avatar Apr 03 '22 20:04 JurgenKuyper

Have we confirmed this isn't also present in non-fabric versions?

FedUpWith-Tech avatar Apr 05 '22 15:04 FedUpWith-Tech

I haven't tested yet.

kosma avatar Apr 05 '22 15:04 kosma

image just tested, not present in latest spigot version, on latest forge it is rendering even though it didn't say so:

image

JurgenKuyper avatar Apr 05 '22 15:04 JurgenKuyper