Dynmap-WorldGuard
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1.7.9-10 UUID in place of player names
As of the new MC update the player names that the regions used to have on the render are now using UUID's. I wonder if it's possible to get the old style of showing player names back?
You might have to resolve the UUID's to player names when the plugin is setting the markers on the map render, WG does this internally when you get info on the regions.
New release (0.80) should now handle this