webaverse icon indicating copy to clipboard operation
webaverse copied to clipboard

Failure to handle non square textures for the auto character atlasing.

Open GuiltyRegicide opened this issue 2 years ago • 0 comments

Describe the bug If a VRM is uploaded with non - square resolution textures, those textures fail to load properly.

To Reproduce 1: create avatar with more then one material, and have it be non 1:1 ratio. 2: upload the character into webaverse by the drag n drop method. 3: observe the textures being incorrectly displayed on the model.

Expected behavior The auto atlas feature should be able to handle arbitrary texture sizes.

Screenshots image image image

GuiltyRegicide avatar Feb 16 '23 02:02 GuiltyRegicide