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Allow clip surface convex hulls to overlap

Open magenta404 opened this issue 4 years ago • 1 comments

This was a known issue since inception of the feature and is documented. Adding it here too so people see it.

clipping issue

The second pass removes the clip surface data which is causing the overlap issue. The only solution I can think of is rendering to a temporary texture and combining it with the main data texture.

Will see how many people request it before looking at it further.

magenta404 avatar Jul 12 '21 03:07 magenta404

#879 provides an alternative to this problem which will be out by 4.13.

magenta404 avatar Aug 02 '21 21:08 magenta404