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Reflections Ray tracing HDRP
I’m trying to enable real time raytracing with the HDRP / dxr pipeline. At the moment it’s not supported. Anyone else interested so the developer could have some estimation if there are more people that would like this feature.
Thanks, Patrick
That would be great feature!
Would love it.
Yesssss! Please!!!
We made some progress, and are offering our sponsors (https://github.com/sponsors/wave-harmonic) an early test version of an ocean shader which should support all HDRP features.
This was introduced in 4.15. It requires Unity 2021.2 or later.