crest
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Generate displacements from height tex
Status: experimental for now
AnimWavesAddFromTex - generate displacements from heights
Uses forward differences to compute derivates and displace proportionally. Similar to how the disps are generated from the dynamic wave sim.
@skaughtx0r - is this still of interest? i think you mentioned you're using a different approach to get the displacements but thought i'd ask.
Yeah, I'm actually just using a custom shader now. I'll try and test this when I get a chance though.