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Traditional roguelike game with pixel-art graphics and simple interface

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This will remove compile errors on modern javac. Note: android.util.FloatMath class was deprecated and all its methods was removed in API version 23 and above. Also adding (Object) cast before...

Hi, I have an unconventional idea. Would it be possible to port this game to a TI-Nspire or TI-84+CE? If it's too big, one could simply transfer the `*.8xp` file...

Using version currently on Android Play Store on a Pixel (of course) 5G. Doing a Berserker run. 3 times I've fired the Wand of Avalanche at an enemy and had...

How can I convert this to an apk after editing it?

In certain conditions, a "ghost" of the player can appear after death. Includes but not limited to being killed during movement, in which case pressing the "continue movement" button will...

Are your assets also GPLed, or are they under a different license?

The "marked for sacrifice" buff persists for several turns and the player can get more than 1 scroll from the altar if they kill multiple enemies after enough experience has...

While playing today, I noticed a typo in the Freerunner description ("can move almost twice faster"). I'd like to recommend this fix, along with a few other updates for better...

What about integrating Google Play Game Services SDK (to have leaderboards, achivements, etc.) ?