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The source code of the Medieval Fantasy City Generator

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Because **large** is sometimes too small :)

Many game books will have town/city maps in them that look almost exactly like your city generator. I also see that you have a 3d rendered version called Toy Town....

Provide some metadata to the user about buildings. As a table and maybe also some baked into the svg. How many buildings are there? How long is the wall? How...

Add a unique ID (either a number or letter combo) per building, so that I can use that to note more details about the different buildings.

Is it at all possible to add a boolean to the settings that indicates whether the river should connect to the ocean?

Hi, Is it possible to add a module for translations ? Thks.