waspennator

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Update, Bete Grise still crashes, but now with new errors. ![download (1)](https://github.com/ValveSoftware/Proton/assets/78768499/668bcac9-a1b6-4057-bb14-984c266540e2)

@kisak-valve Uploaded new log file to check Bete Grise incase vkd3d fixed this issue. [steam-1437500.log.txt](https://github.com/ValveSoftware/Proton/files/14473501/steam-1437500.log.txt)

Still borked, seems to be stuck on "SM1 cast from bool to interger"

Should be progressed by https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1263 Edit: PR just got merged in, waiting for proton to pull the build to check if this works now.

Fixed as of latest Experimental proton build.

Particle effects are still missing as of latest nightly.

I rechecked through the stage def again and i found this stuff in the code. Not entirely sure how ikemen go is interpreting the window and windowdelta parameters. [BG Stars...

I tested this game out on my deck and using Proton Experimental, the audio is completely broken on the title screen and ingame save for cutscenes, if I downgrade to...

Still occurring on proton Experimental rebased to wine 9.0 unless you install openal manually and it seems like the game is still pinned to 8.0-5 checking again.

Game has been pinned to 7.0-6, however the problem still persists on proton Experimental.