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Software rendering doesn't support hardware bitmaps

Open vecharm opened this issue 8 years ago • 2 comments

1 android.graphics.BaseCanvas.throwIfHwBitmapInSwMode(BaseCanvas.java:532) 2 android.graphics.BaseCanvas.throwIfCannotDraw(BaseCanvas.java:62) 3 android.graphics.BaseCanvas.drawBitmap(BaseCanvas.java:102) 4 android.graphics.Canvas.drawBitmap(Canvas.java:1386) 5 d.a.a.a.a.a(Blur.java:63) 6 d.a.a.a$a.a(Blurry.java:170)

model:G8441 version Android 8.0.0,level 26 ROM:Sony/G8441,Sony/G8142 CPU abi:armeabi

vecharm avatar Nov 06 '17 01:11 vecharm

disallowHardwareConfig() If you're using Glide. Also avoid using images from cache.

DebdeepG avatar Dec 20 '17 13:12 DebdeepG

@Debdeep009 This issue also occured on my project, could you pls explain why need to avoid using images from cache, as I blurs the drawable after downloading to SimpleTarget ? Thank you

FYSong avatar Apr 15 '18 16:04 FYSong